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Registry of Stellar Shipping - Germany

Overview

The ships presented here have been designed using the Naval Architect Manual included in the Star Cruiser boxed set. Ships listed above that do not have a write-up below have been published by others and are not available here.

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Bavaria-class Battleship (BB)

Original Date of Design: 	27 Apr 2285
First Example Laid Down: 	17 Jul 2286
First Example Completed: 	05 Oct 2289
Fleets of Service: 		Germany

The Bavaria-class battleship was built by its namesake German state prior to the War of German Reunification (WGR). As such, it was the only vessel of its class to be constructed and no further vessels are planned. The Bavaria remained on the sidelines for much of during the WGR, as its captain was pro-reunification. The only reported action was against a French cruiser squadron that was ordered to either capture or destroy the ship. During that battle, the Bavaria and its two Saschen-class frigate escorts heavily damaged one Suffren-class cruiser and forced the other to withdrawl in the face of a heavy missile spread.

The Bavaria was built with much assistance from the French, with whom Bavaria was aligned prior to the WGR. As such, all of the main systems are of French design or manufacture, including the power plant, stutterwarp drive, sensor arrays, armaments, and screen generators. The missile bays can accept either the French Ritage-2 or German Donnerwetter missiles. The drone bay can accept the French Vue or German LH-22 sensor drone. The Bavaria is scheduled for a refit in 2303 at which time the majority of the existing armaments will be replaced by native or imported designs from pro-German countries, such as America. It is expected that the LL-2 submunition dispensers will be replaced with German LHH-637 units and that the French Guiscard lasers will be replaced with American Hyde Dynamics units. It is unknown if lasers of the same power requirements will be installed or if the double mounts will be converted to single mounts with more powerful lasers. The entire fire control system is also expected to be upgrade to current specifications during the refit.

The Bavaria includes a battalion of DSKM troops and six landers. The landers are of the venerable KL-400 series, modified for military use. Each lander can carry up to 50 troopers or 30 troops and two vehicles, typically APCs or hover MBTs. The landers launch from three bays situated below the cargo hold. Overhead cranes and the ceiling doors in the landers allow for rapid loading / off-loading of equipment and supplies. The landers can also be modified for fueling or cargo duty.

The Bavaria usually heads a battlegroup comprised of Hamburg-class cruisers and Saschen-class frigates who have a warp drive efficiency comparable to the Bavaria.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Active sensor (range=13), Passive sensor (range=10); Survey: none

Crew

Bridge: 30 (Command, Navigation, Communications x4, Engineering x4, Computer x5); Flag Bridge: 15 (Senior Command Staff x5, Communications x8, Computer x2); TAC: 30 (Command x4, Sensors x2 (Active, Passive), Fire Control x22, Remote x5, Flight Control x6); Engineering: 115; Shipboard Vessels: 18, (Landers - Crew x12, Maintenance x6); Ship's Security: 60; Ship's Troops: 300; Stewards: 3; Scientific: none; Medical: 20; Passengers: none

Performance Characteristics

Warp Efficiency: 2.18; Power Plant: 160 MW Fission; Fuel: none; Range: 7.7; Mass: 30,000 tons; Cargo Capacity: 2,300 m (1,400 tons) fuel tankage for lander and drone refueling, 1000 m (2000 tons) ordnance re-loads, 400 m (1,200 tons) cargo; Hanger Decks: three at (5m high x 10m wide x 40m deep) holds two KL400-class lander each six total); Comfort: 0, Total Life Support: 600 for 200 days; Ordnance: Guiscard LL-88 lasers, Ritage-2 missiles, LL-2 submunition dispensers; Small Craft: six KL-400 series-class landers; Price: Lv 216,870,000 including ordnance and drones but excluding landers

Star Cruiser Stats

Movement: 4; Screens: 3; Radiated Signature: 5 (7); Radial Reflected: 8; Lateral Reflected: 9; Targeting Computer: +1; Radial Profile: +1; Lateral Profile: +2; Armor: 5; Hull Hits: 53/105/210; Power Plant Hits: 20/100; Surface Fixture Hits: three x1-1 dbl with arc 812, six x1-1 dbl with arc 678, six x1-1 dbl with arc 234, three x1-1 dbl with arc 456, four TTAs, five Communicators; Active Sensors: range=13 with primary antenna; Passive Sensors: range=10 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Hanger Deck#1, Hanger Deck#2, Hanger Deck#3, Missile Bay #1, Missile Bay #2, Missile Bay#3, Missile Bay #4,Continuous; Critical Hits - TAC: Active Operator, Passive Operator, 4x Command, 22x Fire Control, 5x Remote, 6x Flight Controller; Critical Hits - Bridge: (Even - Ship Bridge): Captain, Navigator, 4x Communications, 4x Engineering, 5x Computer; (Odd - Flag Bridge): 5x Command, 8x Communications, 2x Computer; Damage Control: nineteen 3 man; Comfort: 0; Ordnance: 24 Ritage-2 in four bays of six missiles, 20 LL-2 submunitions in four dispensers, one Vue drone in single bay.

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. May launch or recover three landers every five turns (one per hanger deck) - hanger decks are considered cramped.
  3. The KL-400 series landers are based on the write-up of the KL-441 German Multi-Role Lander by C.W. Hess published by Seeker Gaming Systems.
  4. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power. Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.

Rotterdam-class Destroyer (DD)

Original Date of Design: 	14 Jun 2296
First Example Laid Down: 	21 Aug 2297
First Example Completed: 	12 May 2299
Fleets of Service: 		Germany

Following the decision to construct the Bismarck-class battlecruiser, the DSKM found that the current escort vessel, the Sachsen-class frigate, would be woefully under powered and as such, would not be able to maintain speed with the battlecruisers. To correct this, the DSKM laid out plans for a new escort, the Rotterdam-class destroyer. Though designed primarily as an escort for the battlecruisers, the Rotterdam would be designed as a multi-purpose vessel, capable of performing other tasks.

The Kafer war of 2298 saw the Bismarck leave for the French Arm before the first of the Rotterdam-class destroyers were completed. By the time the Kafers renewed hostilities in June 2301, there were seven Rotterdam-class destroyers serving in the DSKM.

The class uses a compact fusion plant with dedicated power for weapons, screens, and sensors. Constructed of a composite hull, the class makes use of screens and armor without sacrificing speed. The drive efficiency of 3.13 is superior to that of all known Kafer capital ships. With its high speed, powerful sensors, and drone reconnaissance capabilities, the Rotterdam is expected to perform scouting duties for battle groups formed around the Bismarck-class.

Though the crew is listed at eighty personnel, there are provisions made to carry twenty additional personnel, which, when coupled with the small cargo bay, makes the class well supported for courier and supply duties.

Though relatively expensive at roughly the same cost as the American Kennedy-class cruisers, the versatility and compatibility with the Bismarck-class battle cruisers will ensure that the Rotterdam -class will remain in the DSKM's inventory for many years.

Sensor Package

Navigational: Navigational Radar, Deep Space Scanner, Gravitational Scanner; Military: Active sensor (range=10), Passive sensor (range=10); Survey: minimal carographic, minimal life

Crew

Bridge: 16 (Command, Navigation, Communications, Engineering x3, Computer x2); TAC: 15 (Sensors x2 (Active, Passive), Fire Control x10, Remote x3); Engineering: 16; Shipboard Vessels: none; Ship's Security: none; Ship's Troops: 20, Scientific: none; Medical: 3

Performance Characteristics

Warp Efficiency: 2.84 combat, 3.41 normal; Power Plant: PPT-F100C 100 MW fusion; Fuel: none; Range: 7.7; Mass: 5,120 tons; Cargo Capacity: 50 m; Hanger Decks: none; Comfort: 0, Total Life Support: 100 for 200 days; Ordnance: : twelve x2+1 UTES lasers in six jack turrets, four x3-2 UTES particle accelerators in four jack turrets, 12 SR-9 or SR-10 missiles in two bays, one LH-22 drone in bay; Price: Lv 162,922,000 including ordnance

Star Cruiser Stats

Movement: 6; Screens: 4; Radiated Signature: 3 (6); Radial Reflected: 6; Lateral Reflected: 6; Targeting Computer: +2; Radial Profile: -1; Lateral Profile: 0; Armor: 6; Hull Hits: 20/41/82; Power Plant Hits: 16/80; Surface Fixture Hits: one x3-2 UTES with arc 781, one x3-2 UTES with arc 678, one x3-2 UTES with arc 123, one x3-2 UTES with arc 234, two x2+1 dbl UTES with arc 812, two x2+1 dbl UTES with arc 456, one x2+1 dbl UTES with arc 781, one x2+1 dbl UTES with arc 123, 3x Communicators; Active Sensors: range=10 with primary antenna; Passive Sensors: range=10 with primary antenna; Critical Hits - Ship Sections: Computer, Life Support, Drive, Missile Bay #1, Missile Bay #2, Drone Bay, Continuous; Critical Hits - TAC: Active Operator, Passive Operator, 3x Remote, 10x Fire Control; Critical Hits - Bridge: Captain, Navigator, Communications, 3x Engineering, 2x Computer; Damage Control: two 3 man teams and one 2 man; Comfort: 0; Ordnance: 12x SR-9 or SR-10 in two bays of six missiles, one LH-22 drone in single bay

Notes:

  1. Turret arc values are (counter clockwise from left center): 1 bow, 2 starboard bow quarter, 3 starboard broadside, 4 starboard aft quarter, 5 aft, 6 port aft quarter, 7 port broadside, 8 port bow quarter.
  2. This design came about during the summer of 1991 when I set about preparing to play Invasion scenario 'All or Nothing'. Class names were picked from the Invasion and other sourcebook listings and any similarities in name or design to vessels created by others is purely coincidental.
  3. Hull Hit Capacity has been determined using the formulas presented by KevinC on the 2300AD Mailing List on 10 Oct 1997, where the standard calculation has been modified by the use of the cube root of the armor level instead of armor level to the first power.Therefore: Hull Hits = Material Volume * (Armor level)^(1/3). This makes more realistic hull hit capacities.
  4. 100 MW fusion plant is non-NAM design. See Proton Power Technologies for stats.
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This page created 30 December 2003 and last revised on 25 December 2004.
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